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Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
Severe FPS degradation when a video is played via the Video Player Compo...
Reproduction steps:1. Open the attached "FPSDropWebGL.zip" project2. Build and run the project3. Once the WebGL build runs in the br... Read more
CS0103 error is thrown when enabling "Addressable Assets" profiling and ...
Reproduction steps:1. Open the attached "repro_IN-37672ProfilerStrings.zip" project2. Change Build Platform to PS4 or Switch3. Obser... Read more
Can't assign a Sprite Atlas to an AssetReferenceAtlasedSprite Property F...
Reproduction steps:1. Open the attached project “IN-38075_repro“2. Open the “SampleScene“ Scene3. Select the “TRYASSIGN“ GameObject4... Read more
Crash on VFXCommandList::InnerRegister when opening the Profiler window ...
Reproduction steps:1. Open the attached "FAV_repro_IN-37909(2022.2.3f1).zip" project2. Open "Assets/Scenes/SampleScene"3. Open the P... Read more
Crash on ClothScene::ProcessComponentUpdates when entering the Play Mode...
Reproduction steps:1. Open the attached Project “Test22”2. Open the “SampleScene” Scene3. Enter the Play Mode Expected result: The P... Read more
Multiple Grid Brush Editors are enabled when Tile Palette window gets op...
Reproduction steps:1. Open the attached “tilemapbrushbugtest.zip“ project2. Open the “SampleScene” scene3. Open Tile Palette window4... Read more
[ShaderGraph] Setting HDR Color property's Intensity above slider bounds...
Steps to reproduce:1. Open attached project "rqa-project-nightwalker.zip"2. In Project window, open Assets/Effects/Dissolve/Dissolve... Read more
Scene view camera "hijacks" GL view matrix when using Graphics.DrawMeshNow
How to reproduce:1. Open the attached project “IN-38022 - Copy.zip”2. Open the “SampleScene” scene3. Make sure the Game view focus m... Read more
[VFX] Editing single events in VFX Control Clip inspector not working co...
Steps to repro: 1) Create a new SRP project 2)Create a new VFX graph in the scene, and a new timeline attached to it 3) Add a VFX co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open