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0
votes
Fixed

Screen.width and height reporting incorrect values in the editor.

Graphics - General

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Nov 21, 2013

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Version/s:

Screen.width and height is reporting incorrect values in the editor. To reproduce: 1. Put any image effect on the camera. 2. Output... Read more

0
votes
By Design

TextMesh mesh is wrong when MeshFilter present on same GameObject

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f4

TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both com... Read more

0
votes
Fixed

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...

Shaders

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Nov 20, 2013

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Version/s: 4.3.0f4

The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves... Read more

9
votes
Won't Fix

Skybox shows graphical artifacts on Samsung Galaxy Tab 3

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

Creating a skybox and looking into it shows graphical glitches in some places with Samsung Galaxy Tab 3 Tested and reproduced with:... Read more

0
votes
Fixed

Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8

WP8

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Nov 20, 2013

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Version/s: 4.3.0f4

Steps to reproduce: 1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct a... Read more

10
votes
Fixed

Touch.deltaTime sometimes returns 0 on Android devices

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

Reproduced on: Google Nexus 4 with Android 4.3 Google Nexus 10 with Android 4.3 Reproduced with: Unity Version 4.2.2f1 (54f0fc09def... Read more

2
votes
Fixed

Mesh "Read/Write Enabled" unchecked takes as much memory as checked

iOS

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Build and run on iOS 3. Notice in profiler meshes memory usage - 3.6mb 4. Change "Read/Wri... Read more

0
votes
Fixed

References to a script is broken when moving it from another GameObject

Editor - Other

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open the 'Test' scene 3. Click on the first cube in the hierarchy view 4. Try dragging... Read more

5
votes
Not Reproducible

Custom GUIStyles in a skin don't update correctly

IMGUI

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Nov 20, 2013

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Version/s: 4.3.0f3

Custom GUIStyles in a skin don't update correctly. This makes it very time-consuming to tweak custom styles Read more

0
votes
By Design

Application quits if back button is pressed while scene is loading

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

This is an intended behavior. It will not be changed. Read more

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