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Fixed in 5.0
FBX Import scale diff between manual ASCII exported file from Maya and Maya direct import binary
1. Check the import settings of Sphere_FBX and Sphere_Maya.
2. Import them in the editor.
3. The asset importer scale is different (1 and 0.01)
4. The Transform scale is also different and it is read only..
1. Both objects should be imported with the same size, as they have the same size in Maya.
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