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Point lights fail to display properly on BB10
To reproduce: 1) Start project, view in editor player 2) Look between sphere and cylinder - note the bright point light 3) Deploy t... Read more
Top half of the play button in the animation preview window closes the p...
Steps to reproduce : - import an animated character - preview an animation - move the cursor over the top half of the play button -... Read more
Right-click on component gives the user options that are not valid
To reproduce: - Open attached project and launch "test" scene - Select the "GameObject" in Hierarchy View - Right-click on the Parti... Read more
Shuriken spawns cubes instead of Default-Particles
Shuriken spawns cubes instead of Default-Particles. To reproduce: - Open attached project and launch "test" scene - Select the Main... Read more
Image effect Color Correction LUT documentation says that it should work...
http://docs.unity3d.com/Documentation/Components/script-ColorCorrectionLut.html Hardware support for Mobile: OpenGL ES 2.0 should be... Read more
VertexLit Point Lights cause a very visible 'pop' when entering the rang...
To reproduce: 1. Open project BrokenVLights 2. Open scene VertexLightsAreBroken 3. Attach LightMover script to point light 4. Run 5.... Read more
It is hard to set an HTML color tag in a string or GUIContent in the Ins...
1 Open attached project 2 Open "GUI Content Test" scene 3 Choose "Main Game Object" in Hierarchy 4 In Inspector: try changing the va... Read more
Particles in local space don't resume when returned to cameras view
When the camera is moved away from a particle and afterwards returned - The particle has stopped. This happens when particle is set ... Read more
Submitting an Outgoing Change immediately moves it in the Incoming Chang...
Create an outgoing changeset in a project on SVN and Submit it. It will appear as an Incoming changeset. (this is with local SVN rep... Read more
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