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Icon image in generated Xcode project is tinted off color
Workaround: The problem shows up when import settings format for the image is overridden with 16-bit format. This can be fixed in im... Read more
When you Copy an Avatar for a base model, CombineMeshes breaks
To reproduce: 1. Open attached project 2. Open scene "Merge Bug" 3. Enter play mode. You will see two examples of combined meshes. O... Read more
Loop animation breaks when setting animation compression to Optimal
Steps to reproduce : - import the project attached - open the scene "Loop Bug" - go to Character>Animation and select the Sprint_Lo... Read more
Not referenced plugins for other platforms are included in WP8 and WSA b...
Not referenced plugins for other platforms are included in WP8 and WSA builds. In example, if we have a plugin for Android platform ... Read more
RaycastHit2D is a struct so it can not be null
In the scripting reference example here: http://docs.unity3d.com/Documentation/ScriptReference/Physics2D.Raycast.html This is writt... Read more
Camera.Render doc missing call to Texture2D.Apply
The code sample for Camera.Render doesn't have a call to Texture2D.Apply after Texture2D.ReadPixels which can be confusing for anyon... Read more
Animation looks differently in the editor and on devices
Animation is broken on the mobile devices after the following steps are made: 1. .fbx model with animation is imported in Unity 2. A... Read more
Lightmap size is not responsive since unity 4.3
To reproduce: 1) Open the attached project and open 'test' scene 2) Press lighmapping tab and select 'Terrain' game object. 3) Try ... Read more
path=="" error when modifying properties of a procedural material from t...
Steps to reproduce : - open a new project - in the Project Browser search for "BrickWall_02" - select Asset Store - select the asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window