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Pasting gameObject into Hierarchy inserts at wrong level
When pasting a copied gameObject or collection of gameObjects or a gameObject parent and children, into the heirarchy, it always ins... Read more
Error building Player: NotSupportedException: Too many handles
To reproduce: 1. Open project 2. Build to iOS 3. Error building Player: NotSupportedException: Too many handles Read more
IsOpenForEdit doesn't lock editor
To reproduce: 1. Open IsOpenForEdit 2. Open scene test 3. Select Cube in hierarchy 4. Editor isn't locked (4.2f1) In 4.1.5f1, edito... Read more
Can not change call volume from Unity app
In Eclipse project, using the following code allows changing the call volume with the volume buttons: setVolumeControlStream(AudioMa... Read more
Unity hangs after performing Build and run to iOS
Happens randomly. Seems that Unity is still trying to send messages to xcode. Log attached (Editor-prev.log) "2013-05-31 17:28:25.92... Read more
Unity doesn't inform user, that deferred lightning or soft shadows aren'...
To reproduce: 1. Set deferred lightning on camera 2. Set soft shadows on directional light 3. No info is displayed about being not ... Read more
A Perforce user is allowed to Get Latest on a file that is already at th...
Steps to reproduce : - connect to a Perforce server - create a prefab - right click and notice the Get Latest option although it wa... Read more
Perforce integration issue: P4Merge is not found
Steps to reproduce : - run P4 in 64 bit mode - go to Preferences > External Tools > Revision Control Diff/Merge and notice the message Read more
If SkinStyle is used with TextField it turns into a multiline TextArea
If SkinStyle is used with TextField it turns into a multiline TextArea. If no style is set (default), it is working as expected. TR... Read more
Styling: GameObject Static dropdown needs highlight color
On any GameObject, click on the Name field in the Inspector and press Tab once. The Static dropwdown receives keyboard focus (you ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
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- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture