Search Issue Tracker
Crash when reimporting audio files
Steps to reproduce : - import the project attached- navigate to Assets > Frontend >Sounds- select all the audio files- reimpor... Read more
adding a wheel collider to a gameObject causes a crash
To reproduce:1. Open attached project2. Open Test scene3. Remove the collider from Sphere game object4. Add Wheel ColliderExpected r... Read more
BlendTree is completely broken when changing the Compute Threshold param...
BlendTree is completely broken when changing the Compute Threshold parameter to Speed. To reproduce:- Create a new project and impor... Read more
Animator window can not be closed down
Animator window can not be closed down. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Ass... Read more
A screen space canvas isn't screen space if the "final" camera has a sma...
To reproduce:1. Open attached project2. Open "scene". It contains a screenspace canvas and two cameras. One of them has a smaller vi... Read more
BlendTree spawns errors when selecting a time scale on "Adjust Time Scal...
BlendTree spawns errors when selecting a time scale on "Adjust Time Scale" parameter. To reproduce:- Create a new project and import... Read more
Running 2D tutorial crashes editor (&webplayer)
-e: when player dies in 2D platformer tutorial in editor it crashes -repro:--open attached project of import 2d platformer tutorial ... Read more
"Mecanim Example Scenes" project from Asset Store is throwing warnings
"Mecanim Example Scene" project from Asset Store is throwing warnings To reproduce:- Create a new project- Open Asset Store and impo... Read more
Shaders with Custom Material editors throw exceptions in SubstanceImport...
To reproduce:1. Create a new project and import the attached assets2. Select the substance parent3. Drag the "NewShader" into the sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material