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Transition Icon placement in inspector
The transition icon just above the "Atomic" label seems to be placed too low Read more
Pasting UTF-8 characters into the inspector fields produces errors and g...
To reproduce: 1. Create a GUI Text 2. Paste all the text from: http://www.csbruce.com/software/utf-8.html to the Text field of the G... Read more
Documentation for Sprite Editor has not updated image
Documentation for Sprite Editor has not updated image 2) How can we reproduce it using the example you attached 1 Open online or l... Read more
Fast shifting between the sprite area and non-sprite area makes the Spri...
When user clicks continuously in the Sprite Editor in Single Mode, shifting between the sprite area and non-sprite area, the small S... Read more
Documentation has "contain contain"
Documentation has "contain contain" 2) How can we reproduce it using the example you attached 1 Open online or local docs http://do... Read more
Context menu of a sprite slice has an option to Delete which has no effect.
Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce: 1. Create a project whi... Read more
Small Sprite window - as a user we would expect the Top number to be pla...
Small Sprite window - as a user we would expect the Top number to be placed first and then Bottom next Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset