Search Issue Tracker

0
votes
Fixed

[iOS] WWW.LoadFromCacheOrDownload doesn't load asset bundles, but WWW co...

iOS

-

Jan 20, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open the attached project.2. Build and run on iOS.3. The three asset bundles from client's server will return NULL, ... Read more

1
votes
Fixed

The scene view camera moves slightly while holding down right mouse button

Scene/Game View

-

Jan 20, 2014

-

Version/s: 4.3.3f1

1. Open the attached project.2. Open the scene.3. Select the two game objects called 'Select me'.4. Focus the scene view and press F... Read more

0
votes
Fixed

[Textures][Cursors] Due to a wrong texture setting custom cursor isn't d...

-

Jan 20, 2014

-

Version/s: 4.3.2f1

Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens. t... Read more

0
votes
By Design

custom cursor doesn't apear in a built project

Deployment Management

-

Jan 20, 2014

-

Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Build and runExpected result: The cursor appearsActual result: There's no cursor Read more

0
votes
By Design

Object references more than it should

Assets Management

-

Jan 20, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene sample3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog"4. Press Ch... Read more

0
votes
Fixed

After deleting an EditorWindow script that had an open window, the windo...

IMGUI

-

Jan 20, 2014

-

Version/s: 4.3.3f1

1. Open the attached project2. Choose any layout (the current layout needs to be changed)3. Open the window (Window->TestWindow).... Read more

0
votes
Fixed

RenderTexture get's skewed without camera.ResetAspect() call

Camera

-

Jan 19, 2014

-

Version/s: 4.5.0a5

To reproduce:1. Open attached project2. enter play mode3. Change game view sizeExpected result: RenderedTexture also changes it's si... Read more

0
votes
Won't Fix

InteractiveCloth can't be disabled on Start()

Physics

-

Jan 19, 2014

-

Version/s: 4.3.2f1

Steps to repro:1. Open the project I attached and open a scene "clothpausetest"2. Press play. If you press space cloth freezes and i... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

-

Jan 19, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

-

Jan 18, 2014

-

Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.