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0
votes
Fixed

[macOS][IL2CPP] Build fails when using IL2CPP as Scripting Backend

IL2CPP

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Sep 24, 2018

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Version/s: 2018.3.0b1, 2018.3.0b2

Steps:1. Create a New Project2. Player Settings > Other Settings > Scripting Backend > IL2CPP3. Build for Standalone Result... Read more

0
votes
Postponed

Wrong color when baking with HDR emission and Enlighten

Progressive Lightmapper

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Oct 11, 2018

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Version/s: 2019.1.0a4

Steps to reproduce: 1. Open gfx test project folder2. Open scene 640-BakedLightingEmissionHDR3. Switch backend to enlighten4. Increa... Read more

0
votes
By Design

Graphics API option is missing from Facebook Gamesroom (windows)

Facebook Gameroom

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Oct 11, 2018

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Version/s: 2018.3.0b6

Graphics API option is missing from Facebook Gamesroom (windows) 1. Open attached project2. Change platform to Facebook3. Go to buil... Read more

0
votes
By Design

OnApplicationPause is not called when a scene is loaded additively.

Scripting

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Oct 11, 2018

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Version/s:

Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more

2
votes
Duplicate

[Post Processing][XR] Single pass instancing displays right eye only whe...

Package: PostProcessing

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Oct 11, 2018

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Version/s: 2.0.14-preview

How to reproduce:1) Create a new project.2) Set the XR SDK to OpenVR.3) Install the Post Processing package (2.0.14-preview)4) Set s... Read more

0
votes
Not Reproducible

[Terrain] Tools still active when in the Terrain Settings tab (Specifica...

Terrain

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Oct 11, 2018

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Version/s: 2018.3

Repro steps:1. Create new Terrain2. Select the Settings tab of the Terrain Inspector3. Create Neighbor Tool will probably enable and... Read more

0
votes
Duplicate

[Terrain] Jaggies on Terrain on second paint op after first paint goes o...

Terrain

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Oct 11, 2018

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Version/s: 2018.3, 2019.1.0a2

1. Create new Terrain2. Start painting height on Terrain but drag the mouse off the Terrain and then release3. Paint on Terrain agai... Read more

0
votes
Fixed

[Terrain] Saving project after painting on Terrain and releasing mouse b...

Terrain

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Oct 11, 2018

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Version/s: 2018.3, 2018.3.0b6, 2019.1.0a1

1. Create new Terrain2. Start painting height on Terrain but drag the mouse off the Terrain and then release3. Press Ctrl-S to save ... Read more

0
votes
Fixed

[iOS] [BLOCKING] CameraCapture.mm script causing STATIC_ARRAY_COUNT erro...

Mobile

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Oct 02, 2018

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Version/s:

Steps for 1089831:1. Open user's attached project ("XCodeBuild_CameraCapture_MissingLine.zip")2. Build and Run for iOS Result: in Xc... Read more

0
votes
Duplicate

When changing window size of Split IMGUIContainer window, layout of pare...

IMGUI

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Oct 11, 2018

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Version/s: 2018.2.0a1, 2018.3.0b5

How to reproduce:1. Open the user-submitted project2. Open "Window" -> "Split IMGUI Container"3. Scale the window Expected result... Read more

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