Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a14
2022.1.0b5
2022.2
Issue ID
1398360
Regression
Yes
High display scale percentage crops text in status window
Issue is more visible at higher display scale percentages.
1. Set the monitor's display scale above 150% in system settings. (250% recommended.)
2. Open any project on this display.
3. Build & Run. Observe the window that indicates build status.
Expected Result: All text in window is fully visible.
Actual Result: Text is cropped at the bottom of the window. See screenshots of affected windows in comments.
Reproducible in: 2022.2.0a3, 2022.1.0b5, 2022.1.0a14
Not reproducible in: 2019.4.35f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0a13
Notes:
- Appears to affect all windows of this kind, such as ones displayed when reloading script assemblies or entering play mode. See attached screenshots.
- Tested on Windows 10 with 4k monitor.
- not reproducible with mac and 4k monitor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- [Vulkan] Release memory after deleting image
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a16
Resolution Note (fix version 2022.1):
Fixed in 2022.1.4f1