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On Windows preprocessed Lit.shader file stops mid-line when file size is...
How to reproduce:1. Create a new project2. Install the "High Definition RP" package from the Package Manager (Window > Package Ma... Read more
Empty warnings pop up pointing to prefabs when opening the project
Reproduction steps:1. Open the attached project Expected result: Warnings pop up, but aren't emptyActual result: Warnings are empty,... Read more
Color Grading doesn't work in 2021.2 Players
Reproduction steps:1. Open the user's attached project2. Build and Run the project Expected result: Scene is orange in both Editor a... Read more
Unity menu bar does not change size when using custom scaling
How to reproduce:1. Open a new Unity project2. Go to 'Edit > Preferences > UI Scaling'3. Uncheck 'Use default desktop setting'... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more
Single side faced GameObjects casts harsh shadows when the lighting was ...
Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce:1. Open the attached "1319464_Repro" project2. Open the Scene "Samp... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce:1. Open the user's attached project "PC_URP_2020_3.zip"2. In the Project window's Searchbox search for "PointCloud-... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default