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NavMesh Agent does not choose the lower-cost path when it is to the side...
Reproduction steps:1. Open the “NavigationBug.zip” project2. Open the “NavigationBug” Scene3. Enter Play mode4. Observe the Game or ... Read more
[Ubuntu 24] Install with Unity Hub button does not work in the Build Pro...
How to reproduce:1. Create a new Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on the iOS module4. Click ... Read more
[visionOS] Build fails if Draco and glTFast are present
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
The Search window Preview Inspector panel does not respect the read-only...
How to reproduce:1. Download and extract the "perforceRepro" project into a Perforce Workspace2. In P4V Add and Submit the Assets, P... Read more
[visionOS] Assertion failed errors are thrown in Xcode when Spatial-Temp...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Profiles > vi... Read more
NativeArray with Allocator.Temp is disposed when used with Async/Await
Steps to reproduce:1. Create a new project2. Download and import the attached script "TempAllocatorAccess.cs"3. Assign the script to... Read more
UI Toolkit element row margins are scaled inconsistently when UI Scaling...
How to reproduce:1. Open the “FlexWarpScalingBug.zip“ project2. Click “Test/Test“ in the Toolbar to open a “MyEditorWindow“ Window3.... Read more
[Quest][ISS] Quest 2 freezes when loading and unloading textures in the ...
Reproduction steps:1. Open the attached file "Install_And_Reproduction_Instructions_For_CQA.txt"2. Follow the instructions3. Observe... Read more
InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps:1. Open the attached project "Project"2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject3. Enter the P... Read more
Rigidbody GameObject clips through a Collider when Fixed Timestep is set...
Reproduction steps:1. Open the attached “PhysicsTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons