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[Android] "Found plugins with same names" error is thrown when building ...
How to reproduce:1. Open the user's attached "UnityNugetBugTest.zip" project2. Build the project on Android Platform Expected result... Read more
"Curl error 60: Cert verify failed" error when using UnityWebRequest.Get...
How to reproduce:1. Open the attached project "SSLerror.zip"2. Open File>Build Settings...3. Switch Platform to Universal Windows... Read more
Transparency does not work in VR when Render Mode is set to Single Pass ...
Reproduction steps:1. Open the attached "1387210.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode and observe the S... Read more
[URP] After enabling URP Dynamic Resolution the Game View is not rendered
Steps to reproduce: Download attached project and open in Unity Open scene SampleScene Make sure the Game View is active Select the ... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> ... Read more
OnTriggerEnter and OnTriggerExit not working correctly when changing tra...
Reproduction steps:1. Open the attached project "1421306.zip"2. Enter Play Mode3. Observe the Console window when the "Detectable" G... Read more
[iOS] Rendering freezes when the orientation is changed
How to reproduce:1. Open the attached project "orientationChange.zip"2. Build and Run the Project on an iOS device3. In the Build, r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument