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votes
Postponed
0
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Postponed
0
votes
Postponed

[FixInGit1.4] Collab toolbar only shows 1st update available when multip...

Collab

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Mar 06, 2018

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Version/s: 2017.2.0f3

In both 2017.3 and 2018.x, the collab toolbar shows an "Update" state when another user publishes an update. However, if another use... Read more

0
votes
Fixed

[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...

Graphics - General

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Aug 31, 2018

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Version/s: 2017.2.0p1, 2018.1.0b12

Reproduction steps:1. Open the attached project ("k67 spriteGlitches")2. Build and Run the project3. Inspect the game until you will... Read more

0
votes
Won't Fix

Unity crashes when using C++ dll library to cross compile code to C# and...

Scripting

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Sep 04, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Download user's attached project2. In the project open the Scene called "Main"3. Play the Scene and you will see... Read more

0
votes
Fixed

Frame Debugger does not display all additional Shader keywords when debu...

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a1, 2018.2.2f1

How to reproduce:1. Open the user-submitted project(ShaderKeywords)2. Build the project as a Development Build and open it3. Back in... Read more

2
votes
Not Reproducible

'Referenced script missing' warning occurs when frenquently invoke Resou...

Asset Bundles

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Aug 20, 2018

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Version/s: 2017.2.0b1, 2017.4.3f1

When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more

0
votes
Won't Fix

[UWP] Incorrect sample length in audio stream on UWP platform adds click...

Universal Windows Platform

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May 29, 2018

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download 1043569_repro.zip2. Switch platform to UWP3. Build project for IL2CPP or .NET backend4. Open VS solut... Read more

0
votes
Fixed

[Android] FixedUpdate scheduling is unpredicatable

Mobile

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Aug 17, 2018

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Version/s: 2017.2.0a1, 2017.4.5f1

Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more

0
votes
Fixed

Creating Layer Groups with the '/' symbol creates multiple groups with t...

Themes

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Aug 07, 2018

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Version/s: 2017.2.0a3, 2018.2.2f1

How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more

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