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8
votes
Active

CameraDepthTexture is flipped upside down when URP is rendering without ...

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Apr 23, 2024

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Version/s: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “URP“ project 2. Open the “SampleScene” 3. Make sure that the Editor is maximized 4. In the Game v... Read more

8
votes
Active

float16_t is not working properly with DXC on DX12

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open the attached “Float16Test.zip“ project 2. Open the “Assets/Outdoors.unity“ Scene 3. Enter the Play Mo... Read more

8
votes
Active

[iOS] App is rendered in Mono mode instead of Stereo mode when using the...

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Jan 17, 2024

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Version/s: 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Build and Run the user’s attached “1741558_StereoRendering_U220317.zip” project on iOS device 2. Observe the ... Read more

8
votes
Active

The Console window flickers and the Editor crashes on -[IOGPUMetalDevice...

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Aug 14, 2023

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Version/s: 2022.3.4f1, 2022.3.6f1

Reproduction steps: 1. Click on the Console window 2. Click on the Game view window 3. Enter the Play mode Expected result... Read more

8
votes
Active

BufferMetal::AllocNewVersionedBuffer takes longer than expected

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.3.0a1, 6000.0.0b11

SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in foru... Read more

8
votes
Active

Editor freezes when the Domain is reloaded

Package: Visual Scripting

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Jul 05, 2023

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Version/s: 1.8.1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, create a new C# script (Right click > Create >... Read more

8
votes
Active

NullReferenceException and ArgumentException errors are thrown after ent...

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Jan 19, 2023

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Version/s: 2021.3.17f1, 2022.2.3f1

Reproduction steps: 1. Open the attached “TransitionBug.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode 4. Exit Play... Read more

8
votes
Active

Crash on mono_class_inflate_generic_type_with_mempool when reloading dom...

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Jun 29, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

How to reproduce: 1. Open the attached project (“IN-7238.zip) 2. Click the right mouse button on Assets 3. Click “Create/Assembly... Read more

8
votes
Active

[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate k...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce: 1. Import the attached package 2. Open Shader Graph that is assigned to VFX 3. Add Virtual Texture property and sa... Read more

8
votes
Active

Build for UWP fails when "PlayMode tests for all assemblies" is enabled

Package: DS - Unity Test Framework

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Sep 16, 2020

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Version/s: 1.0.0

How to reproduce: 1.Download "New Unity Project.zip" and open "SampleScene" Scene 2. Build project for UWP Expected result: Build f... Read more

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