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Sprite becomes offset from 2D Animation bones when undoing last 2D Anima...
How to reproduce:1. Open the attached project "testingoproject"2. Open the Scene "HazelScene"3. Move a bone of the "HazelIK Variant"... Read more
[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
[2D Animation] SpriteResolver Inspector not updated when GameObject is d...
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compone... Read more
[2D Animation] PSB rig are not animated when used in Preview window to p...
Reproduction steps:1. Open the attached project ("case_1228531-AnimationPreview.zip")2. Open the repro scene ("SampleScene")3. Open ... Read more
[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Steps... Read more
"Internal: JobTempAlloc has allocations that are more than 4 frames old"...
How to reproduce:1. Open user-submitted project (SpriteSkinBugRepo.zip)2. Enter Play Mode3. Wait a couple of seconds for the Sprite ... Read more
[2d] Text of the bone added in "Bone Influences" list overlaps with its ...
In Skinning Editor when bones are added in the Bone Influence window, the topictopic of the bone overlaps with the "Bone Influence" ... Read more
[2d] Sprite Editor window flickers and exception thrown on creating new ...
Exception thrown in the console and Sprite editor window flickers on scrolling when a new category is created in Visibility window, ... Read more
[2D] Animation Property text overlaps with its input field under prefere...
When a created bone is selected in the project window and Animation Preferences settings window is opened. The text of properties un... Read more
[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...
On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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