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[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert ba... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more
[2D] Null reference on selecting sprite sub component when Geometry and ...
When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more
[2D Animation] PSB rig are not animated when used in Preview window to p...
Reproduction steps: 1. Open the attached project ("case_1228531-AnimationPreview.zip") 2. Open the repro scene ("SampleScene") 3. Op... Read more
[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Step... Read more
"Internal: JobTempAlloc has allocations that are more than 4 frames old"...
How to reproduce: 1. Open user-submitted project (SpriteSkinBugRepo.zip) 2. Enter Play Mode 3. Wait a couple of seconds for the Spri... Read more
[2d] Text of the bone added in "Bone Influences" list overlaps with its ...
In Skinning Editor when bones are added in the Bone Influence window, the topictopic of the bone overlaps with the "Bone Influence" ... Read more
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more
Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce: 1. Open any project 2. Import the latest 2D Animation package version 3. Observe the Console Window Expected resu... Read more
SpriteSkin bone associations change when sprites are switched in the Spr...
How to reproduce: 1. Open attached project "SpriteskinError.zip" 2. Open "SampleScene" scene 3. Expand "Rag Doll characterTest" Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow