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1
votes
Fixed

GetLocalizedString() returns Null when the Editor is not in Play mode

Package: Localization Package

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Mar 23, 2022

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Version/s: 1.2.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Asset Management -> Loc... Read more

0
votes
Won't Fix

Asset is not added to the Localization Shared group when the same Asset ...

Package: Localization Package

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Dec 08, 2021

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Version/s: 1.0.5

How to reproduce:1. Open the attached "1382726_Repro.zip" project2. In the Project window select "AssetTable"3. In the Inspector pre... Read more

1
votes
Won't Fix

WebGL build freezes loading Localization Sprite Data

Package: Localization Package

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Jun 21, 2021

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Version/s: 1.0.0-pre.9

1) Open attached project 2) Create a WebGL player build and run 3) Player freezes at 90% - no errors in console. Read more

0
votes
Fixed

[Localization] NullReferenceException when pushing empty string to googl...

Package: Localization Package

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May 31, 2021

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Version/s: 1.0.0-pre.9

Reproduction steps:1. Create a new project2. Setup Google Sheet Service3. Create a Table4. Add an empty Key and push it to a Spreads... Read more

0
votes
Fixed

[Localization] "O Auth" Authentication doesn't complete, authorized mess...

Package: Localization Package

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May 31, 2021

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Version/s: 0.11.0-preview

Steps to reproduce:1. Create a new project with 2021.2.0a182. Setup the Google Sheet Service with "O Auth" Authentication [https://d... Read more

0
votes
Fixed

Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...

Package: Localization Package

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Jun 05, 2025

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Version/s: 1.5.4

How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more

1
votes
Fixed

"Active Locale" resets when restarting the Editor

Package: Localization Package

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Aug 08, 2022

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Version/s: 1.3.2

To reproduce:1. Open the project “BugReport”2. Window → Asset management → Localization Scene Controls3. Set “Active Locale” to any,... Read more

0
votes
Fixed

Text in the locale text field in the Localization Table window is not fu...

Package: Localization Package

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Jan 15, 2024

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Version/s: 1.5.0-pre.5

How to reproduce:1. Open the attached “tables.zip” project2. Open “Localization Tables” window (Menu > Window > Asset Manageme... Read more

0
votes
Fixed

Preview text stays disabled when LocalizedStringEvent component is removed.

Package: Localization Package

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Jan 02, 2024

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Version/s: 1.4.5, 1.5.0-pre.5

1) Open attached project 2) Open scene SampleScene 3) Select Canvas/Text 4) Change the Active Scene locale to English if it is not a... Read more

2
votes
Fixed

Error when use TextMeshPro Font Assets with Localized Property Variants

Package: Localization Package

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May 30, 2022

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Version/s: 1.3.1, 1.3.2

[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] 1. ... Read more

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