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GetLocalizedString() returns Null when the Editor is not in Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Asset Management -> Loc... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce:1. Open the attached "1382726_Repro.zip" project2. In the Project window select "AssetTable"3. In the Inspector pre... Read more
WebGL build freezes loading Localization Sprite Data
1) Open attached project 2) Create a WebGL player build and run 3) Player freezes at 90% - no errors in console. Read more
[Localization] NullReferenceException when pushing empty string to googl...
Reproduction steps:1. Create a new project2. Setup Google Sheet Service3. Create a Table4. Add an empty Key and push it to a Spreads... Read more
[Localization] "O Auth" Authentication doesn't complete, authorized mess...
Steps to reproduce:1. Create a new project with 2021.2.0a182. Setup the Google Sheet Service with "O Auth" Authentication [https://d... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more
"Active Locale" resets when restarting the Editor
To reproduce:1. Open the project “BugReport”2. Window → Asset management → Localization Scene Controls3. Set “Active Locale” to any,... Read more
Text in the locale text field in the Localization Table window is not fu...
How to reproduce:1. Open the attached “tables.zip” project2. Open “Localization Tables” window (Menu > Window > Asset Manageme... Read more
Preview text stays disabled when LocalizedStringEvent component is removed.
1) Open attached project 2) Open scene SampleScene 3) Select Canvas/Text 4) Change the Active Scene locale to English if it is not a... Read more
Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] 1. ... Read more
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