Search Issue Tracker
Package Cache errors thrown when switching to tvOS platform after instal...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Select and Switch to Meta Quest Platform4. In “Meta Qu... Read more
[XR] Multiview Render Regions Optimizations AllPasses enabled cuts off r...
Steps to reproduce: Open project with a Unity version < 6.2 Upgrade project with OpenXR 1.15.0-preview.1 Open Project Settings Se... Read more
[OpenXR] Only one OpenXR Package Settings asset file can be edited in th...
Steps to reproduce:1. Open the attached user's project "openxrIssue.zip"2. Duplicate the file "OpenXR Package Settings.asset"3. Clic... Read more
Crash on "Microsoft::Holographic::AppRemoting::Timestamp::Timestamp" whe...
How to reproduce:1. Open the attached project "hand-tracking-with-remoting.zip"2. Open Mixed Reality>Remoting>Holographic Remo... Read more
An incorrect platform for OpenXRFeatureBuildHooks is used when doing a C...
How to reproduce:1. Extract the attached project "OpenXRBuildBug.zip"2. Delete the Library folder in the project folder3. Open the t... Read more
Enabling OpenXR in Windows causes project to resolve packages indefinitely.
Description: Installing the OpenXR from the windows section in XR Plug-In management causes the project to get stuck resolving packa... Read more
Fixing project validation by regenerating OpenXR Package Settings leads ...
This is an XRF item that tracks the work for https://jira.unity3d.com/browse/OXRB-181 Read more
Editor crashes on "(Unity) D3D12RenderPass::SetupDeviceResources" when e...
Reproduction steps:1. Create a new project using VR Template2. Configure the project to use Varjo Quad View (details in the internal... Read more
[Android]The Player displays a black screen when the OpenXR is used as t...
Reproduction steps:1. Open the attached "ASDQWE" project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
"The type 'AnalyticsResult' is defined in an assembly that is not refere...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- InvalidCastException is thrown when hovering over a Tilemap with a saved Random Brush pick containing empty cells
- [VisionOS] Animating a material property results in artifacts when the app mode is set to RealityKit and shader modifies the Vertex Shader
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor