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0
votes
Fixed

Assets are bundled inefficiently when using Addressables

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.19.9

How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more

1
votes
Won't Fix

Textures are not included in the same bundle as Sprite Atlas that uses t...

Package: Build Pipeline - Addressables

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May 31, 2022

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Version/s: 1.20.0

Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more

1
votes
Fixed

[Addressables] All Asset Bundles from local Build Path group are rebuilt...

Package: Build Pipeline - Addressables

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Feb 12, 2020

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Version/s: 1.3.3, 1.6.0, 1.8.3

How to reproduce:1. Open project from "AddressableRebuildBug.zip"2. Open "Addressables Groups" window and build player content3. Ope... Read more

0
votes
Fixed

[Addressables] ResourceType of a Sub-asset is null when using the LoadRe...

Package: Build Pipeline - Addressables

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Oct 01, 2020

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Version/s: 1.8.3

How to reproduce:1. Open the attached "1281539 repro" project2. Open the "SampleScene" Scene from Assets > Scenes3. Open the Cons... Read more

0
votes
Fixed

Addressables.LoadAssetAsync API can no longer load Built In Data

Package: Build Pipeline - Addressables

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Oct 07, 2020

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Version/s: 1.13.1

How to reproduce:1. Open the attached "TestAddressables.zip" project2. Open the "Main" Scene3. Open the Adressables Groups Window -&... Read more

0
votes
Fixed

[Addressables] Content update fails when assets are at the root director...

Package: Build Pipeline - Addressables

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May 31, 2021

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Version/s: 1.16.19

How to reproduce:1. Open the user's attached project and Entry scene2. Select Window/AssetManagement/Addressables/Groups and Build/N... Read more

0
votes
Fixed

Label in Inspector defaults to "Value" when using a AssetReference type ...

Package: Build Pipeline - Addressables

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Aug 03, 2021

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Version/s: 1.18.11

Reproduction steps:1. Open user attached Project2. Select "Test" in the Hierarchy Expected result: Variables in the Inspector have p... Read more

1
votes
Fixed

Addressables AssetReferenceUILabelRestriction is disregarded when used i...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.1

How to reproduce:1. Open the attached project (case_1329206-AddressableLabel)2. Open SampleScene3. Select References in the Scene Hi... Read more

0
votes
By Design

UpdateCatalogs and CheckForCatalogUpdates don't register updates when ad...

Package: Build Pipeline - Addressables

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Jan 29, 2021

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Version/s: 1.17.4-preview

Reproduction steps:1. Open the user's attached "Addressables Update Test.zip" project and enter the SampleScene scene2. Open Address... Read more

0
votes
Won't Fix

[Addressables] ScriptableObject collections are loaded when selecting an...

Package: Build Pipeline - Addressables

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Jan 28, 2022

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Version/s: 1.19.17

Reproduction steps:1. Open the attached 'AddressableHeaderHang' project2. Open the Profiler window3. Enable the Deep Profile4. In th... Read more

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