Search Issue Tracker
Multiple errors are produced to console when running Angry Bots
Multiple errors are produced to console when running Angry Bots Steps to reproduce: 1. Build and run Angry Bots on any WP8 device 2... Read more
In the PlayerPrefs scripting documentation, the location for the WebPlay...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.html and notice the @ signs ... Read more
OSX: FF: middle mouse button caught by FF function
-e: when you click the middle mouse button in FF23 on osx the event isn't registered in Unity since FF catches and displays a scroll... Read more
Method StringBuilder.AppendFormat(string,Object,Object) throws InnerExce...
Method StringBuilder.AppendFormat(string,Object,Object) is available in Mono and .NET 4.5 but not in .NET for Windows Phone 8. This ... Read more
Navmesh obstacle documentation is outdated
Navmesh obstacle documentation is outdated http://docs.unity3d.com/Documentation/Components/class-NavMeshObstacle.html Obstacles now... Read more
If 2 windows of Inspector opened: the curve changes from first window no...
If 2 windows of Inspector opened: the curve changes from first window not updates in second 2) How can we reproduce it using the ex... Read more
Its not possible to add one scriptable object as a child asset of anothe...
To reproduce: 1. Open New Unity Project 4 2. Go to Assets > Create > Create ScriptableObject 3. Select MainScriptableObject 4. In th... Read more
Obstacle carves navmesh incorrectly
To reproduce: 1. Open project New_repro 2. Open scene Simple navmesh 3. Notice how obstacle carves navmesh, moving any of the obstac... Read more
Adding Detail Mesh to Terrain crashes Unity
1. Create terrain 2. In inspector, choose paint details. 3. choose "Edit Details" 4. Add detail mesh. Any simple mesh is sufficient.... Read more
"Draw halo" Light option should either add Halo component or inform user...
Would be helpful to inform user about this or add it when checking the option. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers