Search Issue Tracker
[UI] Labels to enable or disable Columns for Reflection Probes Clipping ...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
Crash upon undo/redo operations performed repeatedly and errors are thrown
Steps to reproduce: Disclaimer! It will need lots of patience 1. Import the attached package 2. Perform around 20-30 clipboard opera... Read more
[URP] [UI] Columns are mislabeled in the Reflection Probes section of Li...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
System.InvalidOperationException is generated in exported XML when runni...
How to reproduce:1. Open the attached “IN-86059” project2. Open the Test Runner window (Window → General → Test Runner)3. Ensure the... Read more
[UI] Resolution is labeled as Near Clip in Cubemap Capture Settings
Steps to reproduce: Open any Project Add a Reflection Probe to the Hierarchy and select it In the Inspector, observe "Near Clip" und... Read more
Error "type is not a enum value" logged when ordering Reflection Probes ...
Steps to reproduce: Open any Project Add 2 Reflection Probes to the Scene Navigate to Window > Rendering > Light Explorer and ... Read more
Multiple errors are logged in the Console when playing audio clips from ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/GameScene” Scene3. Enter Play Mode4. Click anyw... Read more
“Can't Generate Mesh, No Font Asset has been assigned” warning is thrown...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Obser... Read more
Changing the size of the Sticky Note text changes the size of Sticky Not...
How to reproduce:1. Create a new URP Unity Project2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shade... Read more
[VFX Graph] Operators Size isn't consistent
Steps to reproduce: 1. Open a VFX 2. Create a bunch of operators (Vector3, Sample Noise Operator etc..) 3. Collapse some of them, Su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node