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Fixed

Fixed in 6000.0.39f1, 6000.1.0b7, 6000.2.0a3, 7000.0.0a19

Votes

0

Found in

6000.0.23f1

6000.1.0a7

6000.2.0a1

Issue ID

UUM-83860

Regression

No

Multiple errors are logged in the Console when playing audio clips from Playable

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/GameScene” Scene
3. Enter Play Mode
4. Click anywhere in the Game View
5. Observe the Console

Expected result: No errors are logged
Actual result: With each footstep sound playback, “No FMOD::ChannelGroup to connect to in AudioClipPlayable::ApplyProperties” and “Should not see NULL ChannelGroup in AudioPlayable::ApplyConnectionVolumesVisitor” errors are logged

Reproducible with: 6000.0.23f1
Couldn't test with: 2021.3.34f1, 2022.3.50f1 (Script compilation errors)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note (fix version 7000.0.0a19):

    Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.

  2. Resolution Note (fix version 6000.2.0a3):

    Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.

  3. Resolution Note (fix version 6000.1.0b7):

    Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.

  4. Resolution Note (fix version 6000.0.39f1):

    Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.

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