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0
votes
Not Reproducible

Package manager window's sidebar is unresponsive after resetting packages

Package: Package Manager UI

-

Jan 29, 2019

-

Version/s: 2.1.1

Steps to reproduce: 1. Create a new project in 2019.1 2. Install Addressable system 0.4.8 from the Package manager window 3. Upgrade... Read more

0
votes
Fixed

UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc

Scripting

-

Jan 03, 2019

-

Version/s: 2018.3.3f1, 2019.1.0a11, 2019.1.0a12, 2019.2.0a1

Steps to reproduce: 1. Download 1114295_repro.zip and open "Scene" scene 2. Open Profiler window 3. Enter play mode 4. Search for Un... Read more

0
votes
Fixed

[UI] Resetting material shader throw errors when material shader set to ...

uGUI

-

Jan 30, 2019

-

Version/s: 2018.1.0b5, 2019.2.0a3

Resetting material shader throw errors when material shader under TextMesh pro is set to TextmeshPro/Distance field (Surface). Step... Read more

0
votes
Fixed

R8_SRGB is not supported error when using Postprocessing Depth of Field ...

Package: PostProcessing

-

Jan 30, 2019

-

Version/s: 2.1.2

Steps: 1. Create a new project with HDRP template 2. Open sample scene 3. Observe console for error and game view renders black Rend... Read more

0
votes
Not Reproducible

[Custom SRP] CommandBuffer.DrawMeshInstancedIndirect does not draw Mesh ...

Graphics - General

-

Jan 30, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Open IndirectRenderingTest Scene 3. Change API from Direct3D11 to Vulkan and see that ther... Read more

0
votes
By Design

[WebGL] 3D texture lookups (tex3Dlod in shader) are always 0

WebGL

-

Jan 07, 2019

-

Version/s: 2018.3.0f2

Steps to reproduce: 1. How we can reproduce it using the example you attached 2. Run demo scene. 3. Try to show medium heavy clouds ... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

-

Jan 18, 2019

-

Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

1
votes
Fixed

Addresable Player Content fails to build with specific projects

Package: Addressables

-

Jan 28, 2019

-

Version/s: 0.5.2

Reproduction steps: 1. Open the Project inside of the "JSmini.zip" 2. Inside the Addressables Assets window -> Build -> Build Player... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

-

Jan 29, 2019

-

Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

1
votes
Duplicate

SceneAsset references go missing when upgrading a project from 2018.3 an...

Scene Management

-

Jan 29, 2019

-

Version/s: 2018.3.0f2, 2019.1.0a10, 2019.2.0a1

How to reproduce: 1. Download the user-submitted project (BugReport_MissingSceneAsset) 2. Open the project in 2018.3 and see that th... Read more

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