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Overridden virtual functions cannot be used as Animation events
To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more
[Widows Store Apps] Touchscreen keyboard appears and hides tapping 2x on...
Touchscreen keyboard appears and hides tapping 2x on uGUI input field. This doesn't happen on old Unity GUI. Repro steps:1. open att... Read more
[Windows Store Apps] backspace doesn't work on uGUI input fields
Repro steps:1. open attached project, which has input fields;2. build to WSA platform and deploy on tablet;3. select input field and... Read more
Input field reports that "using a non upper alignment with input is unsu...
Steps to repro:1. Add an input field to a text gameobject2. Observe the notification:using a non upper alignment with input is unsup... Read more
Standalone build is TopMost window even when trying to put something els...
To reproduce:1) Make an empty project2) Make a windows standalone build, make sure that you allow yourself to go to windowed mode th... Read more
Only one Game tab receives Keyboard input
Steps to reproduce:1. Download attached project.2. Click to focus on one Game tab, press any keyboard key, input will be shown as tr... Read more
Serialization doesn't work on a List of generic objects
To Reproduce: Open the attached project, observe that 'public List<BaseItem<T>> PreparedItems;' from 'Custom List' scrip... Read more
TextMesh front does not correspond with the "Forward" vector of the game...
To reproduce:1. Create a TextMesh object2. Notice that the game objects Forward vector (blue arrow) faces the back of the text This ... Read more
Universal shader: incorrect shading of scaled in one dimension spheres/c...
1) What happenedUniversal shader: incorrect shading of scaled in one dimension spheres/capsules 2) How can we reproduce it using the... Read more
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