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iOS fails to build on Windows with empty project
Build empty iOS project on windows. Result: "Error building Player: Exception: Can't symlink files on this platform" Read more
Unity crashes when switching to DX11
Steps to reproduce : - import the project attached - with no scene opened check and uncheck the dx11 box - open the scene Atmospher... Read more
Icons are needed for two 2d physics components: edge collider and sprite...
Icons needed for the two new components in 2d physics system: Sprite collider Edge collider Below is description of the three comp... Read more
In some case reloading scene with GUI elements crashes app
Steps to reproduce: 1. Create a project which has a scene with several GUI elements and is constantly reloading 2. Build to VS 3. De... Read more
Splash image is moved to the corner if the orientation is switched durin...
Starting application while the phone is being held in the portrait orientation and then before the first scene is loaded turning the... Read more
Default Unity splash image has a wrong background color
Previously Unity splash image was filling the whole screen with the same background color. Now it does not cover the whole screen an... Read more
Inspector locking doesn't work with multiple selected objects
Inspector locking doesn't work with multiple selected objects This is a real-world problem for me: I'm doing some GPGPU rendering a... Read more
when configuring a humanoid model an error is thrown
-e: when configuring a humanoid model an error is thrown -repro --open attached project --select FBXModel -- Rig > Configure --NOTI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture