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[API] Setting Application.setTargetFrameRate in Play mode overrides glob...
* Make sure all quality settings have vsync off. * open up the vsync scene. * Notice that the VSYNC object has a target frame rate s... Read more
Unity does not reimport materials from a blender file
Steps to reproduce : - open the project attached in the edit - double click on the cube to open it in Blender - change the materia... Read more
Socket: bind failed. Error: Address already in use(48) when importing th...
Steps to reproduce : - import the project attached - notice the errors in the console Read more
Progress Bar Menu moves with delayed response
- Open a large project - Open Build Settings window and switch platfrom to another target - Click on the Progress Bar menu and attem... Read more
Having object selected in hierarchy view will cause jerky movement, beca...
Changing the interpolation of a rigid body doesn't update in the editor properly. Reopening a project with interpolation set, it the... Read more
OSX standalone build includes files from the Plugings folder
Steps to reproduce : - open the project attached in 4.1 - build it for standalone - view the Contents of the app and notice the Plu... Read more
Wrong counter in Build Settings when over 100 scenes are in the project
Steps to reproduce : - import the project attached - go to Build Settings - select all the scenes and drag them in scenes in build ... Read more
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class. - Add the c... Read more
Importing does not recognize .txt files as resources in a resources folder
Steps to reproduce : - import the project attached - select "reimport all" - notice the warning in the console - reimport "CBX Game... Read more
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Latest issues
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