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3
votes
By Design

GameObject.FindGameObjectsWithTag() returns selected prefabs

Editor - Other

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Mar 02, 2014

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene "Example"3. Enter play mode - a label shows how many gameobjects are there with t... Read more

0
votes
Fixed

Foreach statements allocate memory unnecessarily

Scripting

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Mar 01, 2014

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Version/s: 4.6.0b3

To reproduce:1) Open 'demo' scene2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() allo... Read more

0
votes
Fixed

Application.CaptureScreenshot does not capture GUI if the superSize para...

2D

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Mar 01, 2014

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Version/s: 4.6.0b3

Project setup:A button that calls Application.CaptureScreenshot onClick. To reproduce:1. Open a project that I've sent to the user2.... Read more

0
votes
Won't Fix

RPC call with byte[] variable causes crash when receiving about 1028033b

Networking

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Mar 01, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open scene ClientOrServer3. Select "ClientOrServer" in scene. In the inspector put a tick on... Read more

0
votes
Not Reproducible

Unity crashes on assigning a missing script

Inspector Functionality

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Feb 28, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project2. Open the Example - Layout Constraints scene3.... Read more

0
votes
Not Reproducible

MonoBehaviours with field-attributes break Unity

Scripting

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Feb 28, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene "test"3. Select GameObject in scene and notice the broken script component4. In t... Read more

0
votes
Fixed

Windows Phone development mode application crashes after specifically ti...

WP8

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Feb 28, 2014

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Version/s: 4.5.0b4

Build in Debug configuration. While engine is loading press pause, back, pause again and back. Also reproducible without debugger.Ap... Read more

0
votes
Fixed

[Win Store Apps] Screen.SetResolution function does not affect mouse pos...

Windows Store Apps

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Feb 28, 2014

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Version/s: 4.3.4f1

With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be ... Read more

0
votes
Fixed

Audio filters don't work on iOS simulator

iOS

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Feb 28, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Build and run on simulator3. Crash (stacktrace attached)FMOD::CodecMPEG::decodeLayer3(void, ... Read more

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