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Changing a prefab instance with SerializedProperties and then hitting Un...
To reproduce: 1. Open attached project and open up a new empty scene 2. Navigate to Window > My Window 3. Press the button "1: Creat... Read more
Compiling all shader variants needs a Cancel option
- Select a material that uses the new Universal shader - Select Edit... - Click the "Show code" button for All variants On my compu... Read more
ReflectionProbes UI: near and far options in Inspector are cut off by th...
See attached screenshot Read more
Can't tab to prefab instance Select - Revert - Apply buttons
- Select a prefab instance in the Hierarchy tab - Click on the object's name field in the Inspector - Press Tab a number of times. N... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more
Switching Terrain template material to Diffuse can make it look black
Switching Terrain template material to Diffuse can make it look black. Read more
In layout events, custom property drawer is called for property of array...
To reproduce: 1. Open the bug scene. 2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's... Read more
Sprite Renderer component does not always display an error message if a ...
Sprite Renderer component does not display an error message if a material with a shader containing multiple passes, some of which ar... Read more
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