Search Issue Tracker
ScrollView, Selectiongrid, Toolbar inside PropertyDrawer causes misalign...
Note, not technically a problem with PropertyDrawers but with GenericInspector (OptimizedGUIBlock) in general. Steps to reproduce :... Read more
"renderer.isVisible" always returns FALSE when the renderer is a Particl...
Steps to reproduce : - import the project attached - open the scene and press play - notice the "renderer.isVisible" always returns... Read more
Warning on importing this shader
1 Create new project 2 Try to import attached shader - you should see 2 warnings in console Shader warning in 'Physical': Program 'f... Read more
Internal compiler error when code is in Plugins folder
See user's description Just open the project Read more
When moved this shared code into a Mono DLL or into the Assets/Plugins d...
See user's description. Read more
Anti aliasing doesn't work in a NaCl build
Steps to reproduce : - import the project attached - open the scene and press play - notice the cubes have anti aliasing - build th... Read more
Coroutine never finishes if run from a script on a deactivated or destro...
If you run a coroutine from a script that is on an object that gets deactivated or destroyed, the coroutine will never finish. Repr... Read more
dropping a multi selection on a list or array enters them not in order
-repro: --open attached project --select main camera which has a script --lock the inspector on it via the lock icon at the top --mu... Read more
When importing assets from the asset store while the editor
1) What happened When importing assets from the asset store while the editor is set to serialize assets to text, the asset does not ... Read more
Classes with same name will crash in standalone build
Steps to reproduce : - import the project attached - build the scene in the project for standalone - play the .app and notice it cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window