Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b6
Issue ID
570904
Regression
No
HingeJoint2D does a weird loop if you change the transform rotation during play mode
To reproduce:
1. Open project Bugs
2. Open scene level
3. Enter play mode
4. Change the Cube's rotation to on the z axis - it's followed by an awkward rotation around the axis until the cube snaps back into place
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment