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Votes
0
Found in
4.3.0b6
Issue ID
570904
Regression
No
HingeJoint2D does a weird loop if you change the transform rotation during play mode
To reproduce:
1. Open project Bugs
2. Open scene level
3. Enter play mode
4. Change the Cube's rotation to on the z axis - it's followed by an awkward rotation around the axis until the cube snaps back into place
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