Search Issue Tracker
When using english UK keyboard, the quote key is also caught as a backqu...
To reproduce: 1) Download and open project2) Open "Test" scene3) Set keyboard language to English UK4) Play scene5) Press backquote ... Read more
Sprites in specific upgraded project are not drawn in play mode
A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more
Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...
After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more
Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application
Steps to reproduce:1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.co... Read more
Unity crashes when attempting to composite multiple Substance Textures
To reproduce:1. Open attached project2. Open scene crashtest3. Select Cube_Test in scene4. Change the number of object to 65. Enter ... Read more
Zero-Width space does not cause line break when wrapping words
To reproduce: 1) Download and open project2) Open "DefaultScene" scene3) In the Hierarchy window, select IntroSequence/panel_01/Labe... Read more
Unity Event system does not recognize type which is derived from expecte...
When an event is invoked with an instance of a subclass of the expected type, an ArgumentException is thrown:ArgumentException: Pass... Read more
Toogles activated dynamically show wrong graphics
To reproduce:1. Take a project from #5932932. Run the scene 000_Bootstrap3. Press the red settings icon in the bottom right corner4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node