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Monodevelop loses code folding on save
When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more
Crash in MonoScript.GetClass() when calling the method
Steps to reproduce : - download the project attached - create a new project - in the root folder of the project copy the scripts Ge... Read more
Memory leaks on Windows Phone 8
Steps for probable reproduction: 1. Open any project 2. Build and run it on Windows Phone 8 device 3. Monitor memory through Profile... Read more
Once the project is built to standalone PC, Unity crashes
Repro steps: 1. Find test.exe in attached zip file 2. Run in windowed mode 3. Close app by pressing (X) in top right corner 4. Obser... Read more
[Layout] Changing the size of the Editor can break Animation Window
Repro: 1. Create an animation for an object 2. Dock the Animation Window to left top part of the editor 3. Middle click and pan the ... Read more
Marking with red colour both the animated properties and the curves with...
Marking with red colour both the animated properties (in Inspector) and the curves with missing properties (in Animation Window) is ... Read more
WP8 and WSA exported solutions contain all plugins from project's plugin...
When exporting to WP8 or WSA, solutions should be generated only with its platform plugins(WP8 only with WP8 plugins, WSA only with ... Read more
Incorrect mesh being generated for some sprites
To reproduce: 1. Open attached project 2. Open scene 3. Notice good mesh (Jett idle shoot 1) and badly generated mesh (Jett idle sho... Read more
Bad undo.RecordObject performance with large number of changes
To reproduce: 1. Open Repro scene 2. Click on the 'Slow' game object. 3. Click Op1 - RecordObject, wait for colours to change, then... Read more
[WP8] Textures drawn with Sprite Renderer ignore wrap setting
Steps to reproduce: 1. Create a project which uses SpriteRenderer to continuously draw a scrolling sprite by changing TextureOffset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API