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Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
EditorSceneManager.BackupScenes saves non-dirty scenes when entering Pla...
How to reproduce:1. Open the attached “EmptyProject” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Enable t... Read more
[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...
Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro:1. C... Read more
[Collab] File format change is detected as renaming when replacing image...
To reproduce:1. Create new project2. Add png image, push to collab3. Convert image to jpeg, replace png image with itNotice, that co... Read more
Rigidbody supported collision messages override Collider messages when u...
How to reproduce:1. Open the user's attached project2. Open the “SampleScene” Scene3. Enter Play Mode4. Open the Console window Expe... Read more
[Timeline] Changing audio clip speed in audio track does not immediately...
Steps to reproduce:1. Open attached project2. Select "Timeline" object and in the Timeline editor window press play to listen to the... Read more
UI Toolkit Live Reload errors on Editor Window after modifying uxml file...
Reproduction steps:1. Create a new project2. Right click the Project view and select Create > UI Toolkit > Editor Window3. Let... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved