Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a8
Issue ID
1329767
Regression
Yes
UI Toolkit Live Reload errors on Editor Window after modifying uxml file and returning to Editor and the window is docked
Reproduction steps:
1. Create a new project
2. Right click the Project view and select Create > UI Toolkit > Editor Window
3. Let all 3 checkboxes marked, name your window, click Confirm
4. Open the created editor window, turn Live Reload on in for the window and dock it somewhere
5. Open the uxml created for the editor window in the UI Builder and edit some of its content (e.g. change the value of the label, or add a new visual element)
Expected result: the editor window live reloads, no errors are shown in the console
Actual result: the editor window does not live reload, there's a NullReferenceException shown on the console
Reproducible with - 2021.2.0a8, 2021.2.0a20
Not reproducible with - 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.2):
Fixed in 2022.1.0a6