Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a8
Issue ID
1329767
Regression
Yes
UI Toolkit Live Reload errors on Editor Window after modifying uxml file and returning to Editor and the window is docked
Reproduction steps:
1. Create a new project
2. Right click the Project view and select Create > UI Toolkit > Editor Window
3. Let all 3 checkboxes marked, name your window, click Confirm
4. Open the created editor window, turn Live Reload on in for the window and dock it somewhere
5. Open the uxml created for the editor window in the UI Builder and edit some of its content (e.g. change the value of the label, or add a new visual element)
Expected result: the editor window live reloads, no errors are shown in the console
Actual result: the editor window does not live reload, there's a NullReferenceException shown on the console
Reproducible with - 2021.2.0a8, 2021.2.0a20
Not reproducible with - 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2021.2):
Fixed in 2022.1.0a6