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Editing Input Field causes text to be copied over from last edited Input...
Steps to reproduce:1. Download attached project or create a new one which uses Input Fields2. Click on one Input Field, enter easily... Read more
Impossible to input additional lines to multiline Input Fields on Window...
Steps to reproduce:1. Download attached project or create a new one with Input Fields2. Build and run the project3. Click on Multili... Read more
uGUI Input Fields treat backspace as a symbol rather than deletion of ch...
Steps to reproduce:1. Download attached project or create any other that has uGUI Input Fields2. Deploy it to Windows Phone 8.1 devi... Read more
When 'Find references in Scene' is selected, the scene view looks comple...
To reproduce this bug: 1. Open the attached project2. Open 'UIExample' scene3. Right click any asset4. Select 'Find references in sc... Read more
Upgrading scripts while Player Settings are open causes Windows Store Pl...
Steps to reproduce:1. Download attached project2. Open it. Say no to script upgrade.3. Open player settings of Windows Store Apps, l... Read more
Shift+Alt+A key combination functionality breaks if used with Russian ke...
To reproduce:1. Create new project2. Add empty game object3. Press play4. Set keyboard language to Russian5. Select empty game objec... Read more
Hierarchy window does not update without focus
If the Hierarchy windows doesn't have focus and a game object is dragged into the scene the Hierarchy will not display it. Read more
The Inertia of ScrollRect doesn't clear when all children of ScrollRect ...
To reproduce:1. Open attached project2. Open ListViewTest scene3. Drag ListView4. Click Close button when moving ListView with Inert... Read more
Lightmapping incorrect when importing assets from previous versions of U...
To reproduce this issue: 1. Import the attached package into Unity 4.3.4f12. Observe the game view3. Import this package into Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open