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Fixed in 4.3.X

Votes

0

Found in

4.3.0b6

Issue ID

570738

Regression

Yes

Sprite slicing does not work if source texture is PVRTC compressed at the time of slicing

Assets Management

-

To reproduce:
1. Create a new project
2. Set platform to iOS
3. Drag’n drop Donkey-HD.png (from the attached project) into assets
4. Click on texture (type should be set to sprite / single)
5. Change mode to Multiple
6. Click on sprite editor button
7. Bring up the slice menu in editor & click on slice..
8. Ends up with bugged slicing

Maybe related to POT textures and PVRTC compression (see the last user's reply)

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