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Fixed in 4.3.X
Votes
0
Found in
4.3.0b6
Issue ID
570738
Regression
Yes
Sprite slicing does not work if source texture is PVRTC compressed at the time of slicing
To reproduce:
1. Create a new project
2. Set platform to iOS
3. Drag’n drop Donkey-HD.png (from the attached project) into assets
4. Click on texture (type should be set to sprite / single)
5. Change mode to Multiple
6. Click on sprite editor button
7. Bring up the slice menu in editor & click on slice..
8. Ends up with bugged slicing
Maybe related to POT textures and PVRTC compression (see the last user's reply)
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