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Inconsistency on Mono Behaviour component right click context menu
To Reproduce: 1. Create a new project 2. Import nodule.unitypackage 3. Create Nodule Hive object in the scene 4. Select the object ... Read more
-e Document: ThreadStatic attribute must not be used. I will cause crashes.
This is a known limitation of the liveness check, as the we don't handle thread static or context static variables as roots when per... Read more
GPU overview in the Profiler doesn't show _any_ data when the GPU is not...
To Reproduce: 1) Use the GPU profiler on a GPU that is no supported, e.g: iOS, NVIDIA GeForce GT 6XX on OSX 10.8.x 2) The overview ... Read more
AssemblyCompat issue with plugins
On Win8.1 it's impossible to build Win Store Apps if there are specific plugins. This issue appeared on 4.3.0f4 version with SDK 8.... Read more
Optimize Transform Hierarchy button doesn't work with multiple selection
1) What happened On the Animator component, clicking the Optimize Transform Hierarchy button with multiple gameobjects selected only... Read more
Undo after rotating a child object fails to undo the rotation correctly
Steps to reproduce : - import the project attached - open the scene and select the plane - rotate the plane on all 3 axes - press u... Read more
OnEnable / OnDisable call ordering broken i.r.t. assembly reloading when...
================================================= Scroll down for proposed patch and please review! ================================... Read more
Grammar error in error text
Error in serialized names. The text reads: "The same field name is serialized multiple names in the class or it's parent class. This... Read more
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