Search Issue Tracker
Fixed in 4.3.2
Votes
0
Found in
4.3.0b6
Issue ID
571371
Regression
Yes
AssemblyCompat issue with plugins
On Win8.1 it's impossible to build Win Store Apps if there are specific plugins. This issue appeared on 4.3.0f4 version with SDK 8.1 compatibility.
There is a user's project: Smartfox Win8.zip;
Plugin developer's project: Connector.zip;
Repro:
1. open one of the project mentioned above.
2. try to build WSA solution;
3. observe the console;
Might be related to this case 574031
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment