Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b5
Issue ID
571405
Regression
No
-e Document: ThreadStatic attribute must not be used. I will cause crashes.
This is a known limitation of the liveness check, as the we don't handle thread static or context static variables as roots when performing the collection.
http://msdn.microsoft.com/en-us/library/system.threadstaticattribute.aspx
The crash will happen in mono_unity_liveness_calculation_from_statics
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
- White flickering artifacts are present on dynamic objects when doing rotation/movement and using APV
Add comment