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[LowHangingFruit] Sprite's base color is incorrect at runtime when anima...
How to reproduce:1. Open the attached '1212805.zip' project2. Open 'New Scene' Scene3. Select 'Circle' GamObject in the Hierarchy4. ... Read more
[URP] entering Play Mode with Scene window open and Camera selected in a...
Repro is not 100% consistentReproduction steps:1. Create a new URP Template Project2. Make sure that Scene view, Game view, Inspecto... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more
Unmaximizing Editor Window results in a new window being created and del...
How to reproduce:1. Open attached project "Maximising EditorWindow Loses Static Instance.zip"2. In Editor, click Test -> My Windo... Read more
[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...
Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro:1. Create a new Project.2... Read more
Renderers drawn with DrawRenderer in a custom pass are rendring at a off...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
Editor Crashes upon entering Play mode when Sprites are lit by 2D light ...
How to reproduce:1. Open the attached project named "Case_1214615"2. Open the SampleScene3. Enter Play mode Expected result: Editor ... Read more
Particle System with View Render Alignment and drawn with DrawRenderer a...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
[iOS] Player crashes on Landscape orientation when using UAAL in Native ...
To reproduce: 1. Download attached "SwiftUnity.zip" file and open "UnityHybrid" project in Unity2. Open "BackgroundScene" scene3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size