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0
votes
By Design

Inconsistent animation curve when changing the rolloffMode from Custom t...

Audio

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Oct 06, 2010

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Version/s: 3.0.0f5

This could be reproduced on version 4.0.0b10 (0a7760ba81f3). When changing the rolloffMode from Custom to Logarithmic on the animati... Read more

0
votes
Fixed
0
votes
By Design

Running multiple BC demo webplayers causes FF crash

Webplayer

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Sep 24, 2010

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Version/s: 3.0.0f3

* use proper memory managment system to not crash and instead give nice eror messages. Read more

0
votes
By Design

Maximise on play option not maintained when Layout is changed

Window management

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Sep 22, 2010

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Version/s: 3.0.0f2

To reproduce; 1. Turn on Maximise on play 2. Change layout to anything else Maximise on play is no longer turned on. Read more

0
votes
Won't Fix

Unchecking "override for iPhone" loses icon selections.

Deployment Management

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Sep 16, 2010

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Version/s: 3.0.0f1

Unchecking "override for iPhone" in the Player icons settings loses icon selections. The attached project has one 72x72 icon select... Read more

0
votes
Won't Fix

If you have multiple game views, only the latest added works with Maximi...

Scene/Game View

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Sep 16, 2010

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Version/s: 3.0.0f1

To reproduce 1. Open unity 2. Set the Layout to default 2 by 3 3. Set the Game View to be maximized on play 4. Add another game vie... Read more

0
votes
Fixed

Same key can be set to multiple tools.

IMGUI

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Sep 16, 2010

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Version/s: 3.0.0f1

Read more

0
votes
Not Reproducible

Selecting multiple objects is not undone by clicking on originaly select...

IMGUI

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Sep 15, 2010

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Version/s: 3.0.0b6

To reproduce; 1. Create a new project 2. Add a cube to the scene 3. Add a sphere to the scene 4. Select the cube 5. Press shift and... Read more

0
votes
Not Reproducible

Editor layout not being maintained.

Window management

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Sep 09, 2010

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Version/s: 3.0.0f1

To reproduce; 1. Load a new project a set the layout to be 2 by 3. 2. Set the game view to maximise on play 3. Play the project 4. ... Read more

0
votes
Not Reproducible

Script is moved in Project structure when it fails to be added to a prefab

Project Browser/Hierarchy

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Sep 06, 2010

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Version/s: 3.0.0b7

Steps 1) Make a prefab in a folder called Prefabs 2) Make it a real prefab by applying the Main Camera to it 3) Make a new C# script... Read more

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