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Fixed in 4.3.1
Votes
0
Found in
4.3.0f4
Issue ID
576278
Regression
Yes
Using HttpWebRequest with "https"-protocol will leave thread running in background and thus lead crash when quitting application
This is a regression from Unity 4.2. In Unity 4.3 it can be worked around by selecting ".NET2.0" instead of ".NET2.0 subset" in player settings.
Reproduced on:
Google Nexus 4 with Android 4.3
Reproduced with:
Unity Version 4.3.0f4 (e01000627d60)
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