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Button does not stop being highlit if touch ends on top of it on WP8.1
Button does not stop being highlit if touch ends on top of it on WP8.1 Steps to reproduce:1. Download attached project. It has a but... Read more
Build windows standalone with non-native fullscreen, alttabing still kee...
To reproduce:1) Create new project2) Build Windows Standalone3) Make sure it's fullscreen with non-native resolution4) Alt-tab, buil... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more
InputField breaks when used with BestFit and Canvas scaleFactor
To reproduce this bug: 1. Open the attached project2. Open BasicScene3. Observe canvas has scaleFactor set to 4 (via SetCanvasScale ... Read more
Grid Layout Group not working on playback
To reproduce this bug: 1. Import the attached package2. Open 'MainMenu' scene3. Notice in the scene/game view that everything looks ... Read more
Objects does not appear in mask if the Canvas GameObject is rotate more ...
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Notice that buttons are invisible5. Set Canvas Y Rotation val... Read more
Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Press play4. Notice in the console that only RaycCasterBox... Read more
unsupported image effects
-e: several of the standard image effects are not supported on WebGLWebGL's issue or ours? -repro:--build test scene of attached pro... Read more
Text with Content Size Fitter goes up (instead of going down) when new l...
To reproduce:1. Open attached project2. Open default scene3. Press play4. Select Text game object5. Enter several lines of text6. No... Read more
RaycastHit2D.distance shows wrong value when using Vector2.up
To reproduce this bug: 1. Open the attached project2. Open 'RaycastHit2D' scene3. It has a 'RayOrigin' object which casts ray and 2 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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