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UILabel causes compile error in a JavaScript file
Steps to reproduce : - import the project attached and notice the compile error *Note: More info in the user's description. Read more
The amount of mesh trees being rendered does not change when changing th...
Steps to reproduce : - create a new project - create a terrain and a tree - in the terrain component open the Place Tree option - a... Read more
Crash while having an editor script game object selected and entering pl...
Steps to reproduce : - import the project attached - open the scene "Game" - in the Hierarchy select the game object called A* - pr... Read more
Crash when playing an animation that ends with an animation event when a...
Steps to reproduce : - import the project attached - open the scene - press play and after the first explosion Unity will crash Read more
Cannot use legacy animation system with animations which are defined usi...
To reproduce: 1. Create a game object 2. Add an animation using the animation window 3. Replace "Animator" component with "Animation... Read more
Crash when modifying blendshape weights
Steps to reproduce : - import the FBX attached - add it to an empty scene - select the head in the Hierarchy and expand the blendsh... Read more
DisplayVersion not set correctly by Windows installers
From customer: "I’ve been told by our IT folks that part of the compliance requirements for the software certification is to have ... Read more
PropertyDrawer documentation is missing two c# examples
The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/D... Read more
FPS drop when using Assistive Touch
To reproduce: 1. Open the attached project 2. Build and run for iOS 7 (iPad mini retina) 3. See that FPS is 60 4. Go to General Sett... Read more
OpenGL ES3 performance is worse than OpenGL ES2
To reproduce: 1. Build Angry bots to iOS with OpenGL ES2 2. Build Angry bots to iOS with OpenGL ES3 3. Run and compare performance ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
- Material property block emits and reflects incorrect color when baked Indirect Light is used