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Problems with CursorLockMode.Confined in Editor
To reproduce:1) Create new project2) Add C# script which would have this in Start() function:Cursor.lockState = CursorLockMode.Confi... Read more
UI Child (prefab) graphics are visible when the parent is disabled if it...
How to reproduce:1. Open the attached project2. Open "test" scene( there is Panel ( with "Vertical group layout" component) it has t... Read more
Audio output selection window doesn't show all created child groups
How to reproduce:1. Open the attached project2. Open "AudioBug" scene (where Audio Source component is added to Directional Light, N... Read more
Standalone builds failing with Editor scripts nested inside of Standard ...
To reproduce this bug: 1. Open the attached project2. Notice Editor folder being in: Standard assets/Some Package/Editor folder3. Tr... Read more
The "#include" directive doesn't take the #ifdef/#endif into account for...
The preprocessor doesn't take into account the #if/ifdef guards for the #include directives which makes the material keywords/multic... Read more
ScrollBar will position itself to the bottom of the content when items a...
To reproduce:1. Open attached project2. Open BUG scene3. Press play4. Press Add 105. Notice that when items are added scroll bar han... Read more
Dragging & dropping of multiple assets between change lists is not worki...
To Reproduce: 1. Connect to Perforce repo/sandbox. 2. Add a new change list. 3. Open 'Version Control' window, select multiple files... Read more
Object with diffuse shader casting shadows as cutout (beast)
Object using a diffuse shader is casting cutout shadows when lightmapped. Read more
Collider.raycast from a non-convex mesh collider causes crash
MeshCollider.Raycast causes a crash, when called by a non-convex mesh collider with a dynamic rigidbody. To reproduce:1. Open repro2... Read more
User can not right-click on the player icon in task bar to close it (XP ...
Maybe this is intentional design, but user can not right-click on the player icon in task bar to close the Windows Player. User has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics does not report Editor exceptions when using CrashReportingSettings.captureEditorExceptions
- No Prompt to restart the Editor appears when Changing Active Input Handling via Project Settings Presets
- Exporting a .csv file includes entries with ExcludeEntryFromExport when the first locale entry is null
- Collections package fails module verification when compiling and adding Burst function pointers to a HashMap inside a Burst compiled method
- Panel.Pick() returns incorrect elements when the target UIDocument's Render Mode is set to World Space