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Instantiating uGUI prefab that has position 0,0,0 breaks it's children
To reproduce: 1. Open repro package 2. Open scene test. It contains a button, that when pressed, will instantiate a prefab. The pref... Read more
Cloth sphere collider gizmo rendering bug
To reproduce: 1. Open attached project 2. Open cloth collisions scene 3. Select Cloth game object 4. Observe the collider gizmo aro... Read more
Auto Generate Animation: Animations not available before Saving Project
Steps to reproduce : - import the project attached - open the "Test" scene - navigate to Canvas>Button and press Auto Generate Anim... Read more
When camera's view port is changed, the part that is out of the camera v...
To reproduce this bug: 1. Open the attached project 2. Open 'MainScene' 3. Notice in MainCamera settings that View Port is changed ... Read more
The documentation for WWW.error has multiple issues
http://docs.unity3d.com/ScriptReference/WWW-error.html In the description and code examples "String.IsNullOrEmpty" is used, however... Read more
[Win Store Apps] Bitmap font is pink on WinRT
Bitmap font is pink on WinRT Reproducible on 4.6.0b11; Attached screenshots and WinRT UnityPlayer.log; Repro steps: 1. download "u... Read more
[Win Store Apps] Render texture doesn't work on WinRT
Render texture doesn't work on WinRT Reproducible on 4.6.0b11; Attached screenshots and WinRT UnityPlayer.log; Repro steps: 1. dow... Read more
NullReferenceException when selecting UI Light
Steps to reproduce : - import the uGUI project - open the "REnderTexture" scene - navigate in the Hierarchy to Canvas>UI Camera>Piv... Read more
uGUI object and Sprite Renderer rendering order is wrong
This is related to how canvas rendering works. For each canvas we basically generate one 'batch'. In the example you have sent there... Read more
Rendering order bug when using elements with canvas and elements without it
To reproduce this bug: 1. Open the project 2. Open Assets/Scenes/renderorder.unity 3. Expand HUD object, notice how it is before t... Read more
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