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Manually Baked Reflection Probe loses its Baked Lighting when moved to a...
Steps to reproduce:1. Open the attached project "case_1129387"2. In the Hierarchy window go to Scene A and select Reflection Probe3.... Read more
Hard crash when entering Play mode with an object that has OnAudioFilter...
How to reproduce:1. Download, extract and open attached project (1128197repro.zip)2. Open 'SampleScene' and enter Play mode-- observ... Read more
Prefab referenced Game Object is not removed from the Scene files when t...
To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more
[macOS] Assets cannot be saved if the project name contains certain Unic...
How to reproduce:1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity ProjectÅ›)2. Attempt to use the ... Read more
Anchor and ConnectedAnchor Gizmos are shown in incorrect position when "...
How to reproduce:1. Open attached project "PhysicsTestProject.zip" and scene "SampleScene"2. Enter Play mode3. In Scene view, observ... Read more
Standalone Player crashes at ActivateAwakeRecursivelyInternal when closi...
Steps to reproduce:1. Create a new project2. Add World Anchor component to any game object3. Build project for Standalone platform4.... Read more
Unity editor freezes on Play mode when using SceneManager.LoadSceneAsync
To reproduce:1. Open the attached project from google drive2. Open scene SampleScene and press Play Actual result: Unity editor free... Read more
Animation transitions with "Exit Time" of 1 happen without regard for th...
How to reproduce:1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene"2. Enter Play Mode3. Select "Cube" to... Read more
[Switch][PostProcessing] Building Player results in Shader errors
Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project2. Build for Switch3. Notice errors in the Console window Ex... Read more
[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...
Repro steps:1. Open QA attached project "repro_1127825"2. Build and Run on a mobile device3. Touch the Input Field4. Observe the tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled