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1
votes
Fixed

Manually Baked Reflection Probe loses its Baked Lighting when moved to a...

Progressive Lightmapper

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project "case_1129387"2. In the Hierarchy window go to Scene A and select Reflection Probe3.... Read more

2
votes
Not Reproducible

Hard crash when entering Play mode with an object that has OnAudioFilter...

Linux

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Feb 17, 2019

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Version/s: 2017.4.6f1, 2018.3.0b4, 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Download, extract and open attached project (1128197repro.zip)2. Open 'SampleScene' and enter Play mode-- observ... Read more

2
votes
Won't Fix

Prefab referenced Game Object is not removed from the Scene files when t...

Scene Management

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more

0
votes
Fixed

[macOS] Assets cannot be saved if the project name contains certain Unic...

MacOS

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Mar 21, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce:1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity ProjectÅ›)2. Attempt to use the ... Read more

0
votes
Fixed

Anchor and ConnectedAnchor Gizmos are shown in incorrect position when "...

Physics

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "PhysicsTestProject.zip" and scene "SampleScene"2. Enter Play mode3. In Scene view, observ... Read more

1
votes
Not Reproducible

Standalone Player crashes at ActivateAwakeRecursivelyInternal when closi...

XR SDK

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Mar 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a10

Steps to reproduce:1. Create a new project2. Add World Anchor component to any game object3. Build project for Standalone platform4.... Read more

5
votes
Won't Fix

Unity editor freezes on Play mode when using SceneManager.LoadSceneAsync

Scene Management

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Jun 07, 2019

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Version/s: 2017.4, 2018.3.14f1, 2019.3

To reproduce:1. Open the attached project from google drive2. Open scene SampleScene and press Play Actual result: Unity editor free... Read more

0
votes
By Design

Animation transitions with "Exit Time" of 1 happen without regard for th...

Animation

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Dec 24, 2018

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Version/s: 2017.4.0f1, 2017.4.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene"2. Enter Play Mode3. Select "Cube" to... Read more

2
votes
Fixed

[Switch][PostProcessing] Building Player results in Shader errors

Nintendo Switch

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Feb 20, 2019

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Version/s: 2017.4.14f1, 2017.4.19f1

Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project2. Build for Switch3. Notice errors in the Console window Ex... Read more

4
votes
Fixed

[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...

Mobile

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open QA attached project "repro_1127825"2. Build and Run on a mobile device3. Touch the Input Field4. Observe the tex... Read more

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