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Shader with two or more texture looks differently on Mali-400MP devices
Shaders that use two or more layers in their textures looks blurred out on Mali-400MP devices (Samsung Galaxy Tab 10.1) and untiled,... Read more
Drop in FPS when upgrading from 4.6 to 5.0
After upgrading a project from 4.6 to 5.0 there might be a drop in the frame rate. Read more
UI InputField's with content size fitter caret is misaligned when pivot ...
To reproduce this bug: 1. Open the attached project2. Open scene "CSF Input."3. Play the scene4. Click on the input field and start ... Read more
-e buildTarget doesn't recompile and reload scripts when
buildTarget doesn't recompile and reload scripts when switching platform, using the command line. Read more
If Time.timeScale is 0 you can not change focus by keyboard
To reproduce:1. Open attached project2. Open tst scene3. Press play4. Use arrow keys to select buttons5. Notice that it's impossible... Read more
Editor freezes after duplicating terrain
Editor freezes after duplicating terrain and trying to alter it.1. Create new project2. Add terrain3. Duplicate it (in Hierarchy)4. ... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
Mecanim: Write Defaults is off but still changes non-animated properties
To reproduce this issue: 1. Import the attached package2. Open 'AStartmenu' scene3. Select 'UITransitionAnimator' in the hierarchy4.... Read more
[LOD] LOD grouping isn't consistent in inspector and scene view
To reproduce:1. Create a cube (while quality setting is fantastic)2. Add LOD3. Zoom in/out in scene view4. Notice that current LOD g... Read more
NavMeshAgent.SetAreaCost does not work
1. Open attached project2. Open test2 scene3. Enter play mode4. Observe the Character objects (spheres) movingExpected result: They ... Read more
All about bugs
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