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Dragging a rigidbody 2d into the editor GUI elements causes it to remain...
To reproduce: 1. Create a rigidbody2d 2. Enter play mode 3. In scene view catch it and drag it into the top part of the editor gui (... Read more
Editor tooltips do not appear in play mode
To reproduce: 1. Add a component with tooltips. Confirm that you can see them 2. Enter play mode - no tooltips appear when hovering ... Read more
Cannot exclude sprite from multiselection by ctrl+click
To reproduce: 1. Add a few 2d sprites to scene 2. Select them all 3. Try to deselect a single sprite by ctrl click - it does not wor... Read more
Physics2D joint gizmo actions cannot be undone
1. Create a new hinge joint 2d or any other joint 2. Move the anchor gizmo in scene 3. Press undo - the hinge joint 2d gets removed ... Read more
Determining whether an object resides withing the scene or asset file do...
Steps to reproduce : - open the page https://docs.unity3d.com/Documentation/ScriptReference/Resources.FindObjectsOfTypeAll.html and... Read more
Animator.targetRotation crashes Unity when called from an Editor script
Steps to reproduce the issue: 1. Open the attached project and "MainScene" scene 2. Open Animator window 3. Select "Animator Crash D... Read more
PointInRectangle does not return correct results
Steps to reproduce : - import the project attached - open the scene - press play - click on the "non-white" half of the screen and ... Read more
Frame debugger does not handle render plugins
To reproduce: 1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 3... Read more
ManualResetEvent is constantly signaled when the debugger is attached
Reproducible with: Unity Version 4.5.0f1 (e04830e31929) Unity Version 4.5.0f2 (d9247508ae75) Resolution: This is part of the design... Read more
when opening a new project you have to refresh to see available packages
1. open module manager on 10.8 2. observe that there are no available packages until you refresh Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations