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Most Recent
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3
votes
Postponed

Performance issue when using PolygonCollider2d.SetPath().

Physics2D

-

Dec 11, 2013

-

Version/s: 4.3.0f4

1) What happened Performance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshC... Read more

0
votes
Won't Fix

[Crash] Out of memory crash entering Play mode. Potentially Scaleform re...

Graphics - General

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Create a new project 2. Import bug.unitypackage 3. Open RenderingBug scene 4. Enter play mode Expected result: You... Read more

6
votes
Fixed

No shadows on Samsung Galaxy Note3

Android

-

Dec 11, 2013

-

Version/s: 4.3.1f1

Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more

0
votes
Fixed

DrawGizmo.DrawGizmo only contains a javascript example

Docs - Scripting Reference

-

Dec 11, 2013

-

Version/s: 4.3.1f1

DrawGizmo.DrawGizmo only contains a javascript example Link: http://docs.unity3d.com/Documentation/ScriptReference/DrawGizmo-ctor.html Read more

0
votes
Fixed

The Info.plist file cannot be parsed if a project name contains '&'

iOS

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1. Build & Run the attached Unity project 2. Wait for Xcode to open 3. Notice Info.plist Utility error thrown Read more

5
votes
Fixed

Loading of serialized specific ScriptableObject fails with System.Argume...

WP8

-

Dec 11, 2013

-

Version/s: 4.3.1f1

The reproduction project has complex ScriptableObject hierarchy. Application fails with such error, which could vary with project/ve... Read more

0
votes
Fixed

Editor shows misleading information window while attaching script to gam...

Scripting

-

Dec 11, 2013

-

Version/s: 4.5.0a2

User has a script called differently from class name. Trying to attach this script, editor should pop the message window about misma... Read more

0
votes
By Design

"Export Package" on prefab suggests to export all scripts instead of att...

Assets Management

-

Dec 11, 2013

-

Version/s: 4.3.1f1

How to reproduce with new project: 1) Create a new project 2) There create new prefab, empty game object and 2 empty scripts (js or ... Read more

2
votes
Won't Fix

Disabling then enabling game object while Animator is active causes join...

Animation

-

Dec 11, 2013

-

Version/s: 4.3.1f1

To reproduce: 1) Open the attached project and open 'JointTest' scene 2) Run the scene, you will see that script disables and then e... Read more

0
votes
Fixed

Update lag in dopesheet after creating animation in scene

2D

-

Dec 11, 2013

-

Version/s: 4.5.0a2

1. Have animation window open 2. create animation by dragging at least two sprites to scene 3. Curve does not appear in dopesheet un... Read more

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