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Performance issue when using PolygonCollider2d.SetPath().
1) What happened Performance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshC... Read more
[Crash] Out of memory crash entering Play mode. Potentially Scaleform re...
To reproduce: 1. Create a new project 2. Import bug.unitypackage 3. Open RenderingBug scene 4. Enter play mode Expected result: You... Read more
No shadows on Samsung Galaxy Note3
Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more
DrawGizmo.DrawGizmo only contains a javascript example
DrawGizmo.DrawGizmo only contains a javascript example Link: http://docs.unity3d.com/Documentation/ScriptReference/DrawGizmo-ctor.html Read more
The Info.plist file cannot be parsed if a project name contains '&'
To reproduce: 1. Build & Run the attached Unity project 2. Wait for Xcode to open 3. Notice Info.plist Utility error thrown Read more
Loading of serialized specific ScriptableObject fails with System.Argume...
The reproduction project has complex ScriptableObject hierarchy. Application fails with such error, which could vary with project/ve... Read more
Editor shows misleading information window while attaching script to gam...
User has a script called differently from class name. Trying to attach this script, editor should pop the message window about misma... Read more
"Export Package" on prefab suggests to export all scripts instead of att...
How to reproduce with new project: 1) Create a new project 2) There create new prefab, empty game object and 2 empty scripts (js or ... Read more
Disabling then enabling game object while Animator is active causes join...
To reproduce: 1) Open the attached project and open 'JointTest' scene 2) Run the scene, you will see that script disables and then e... Read more
Update lag in dopesheet after creating animation in scene
1. Have animation window open 2. create animation by dragging at least two sprites to scene 3. Curve does not appear in dopesheet un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window