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Warning “New Sprite Atlas: There is a mismatch in secondary textures of ...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select the “New Sprite Atlas”3. In Inspector, a... Read more
Changes in the "Create new Profile" modal window behavior
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify that the "Shortcuts" window opens In the ... Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more
Error about not found PerceptionRemotingPlugin.dll
-e: see title, error logged on opening editor, doesn't impact other things as far as I can see, but haven't tried any VR stuff--erro... Read more
Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more
Object Picker highlights the Owner Item instead of Selected Item
Reproduction steps:1. Download and open the attached project "ObjectPicker.zip"2. Select Item 'New Item 1' in the Assets folder3. In... Read more
Zooming in Scene View slows down and comes to a halt
Reproduction steps:1. Create a new project2. Open the Scene View3. Zoom in with the mouse’s scroll wheel4. Observe Expected result: ... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved