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[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
Custom Gradle path in Android External Tools only respects the last clos...
Reproduction steps:1. Create two new projects on two different Unity versions2. Navigate to Preferences > External Tools in both ... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
Engine fails to start on Windows Vista and 7 without SP1
Reproduction steps:1. Download user's project2. Build project (or use already built by a user)3. Play the built project Expected: bu... Read more
Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more
SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...
STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more
Video alpha doesn't work when camera clear flags are Don't Clear
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter play mode;4. Try to change Alpha in Video Player. Expected resul... Read more
Package folders are empty after upgrading a project
Steps to reproduce: 1. Create a new HDRP project 2. In Project Browser, right-click and in the context menu choose Create > Visua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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