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0
votes
Fixed
0
votes
Duplicate
0
votes
Duplicate
0
votes
Won't Fix
0
votes
Won't Fix

'TouchScreenKeyboard.hideInput = true' disables non latin characters

Android

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Jul 18, 2014

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Version/s: 4.5.2f1

Enabling 'TouchScreenKeyboard.hideInput = true' disables input of non latin characters on Android devices Read more

0
votes
Fixed

Text shadow color changes to black when text is edited on runtime

UI

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Jul 18, 2014

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Version/s: 4.6.0b12

1. Open attached project 2. Open scene "Scene1" 3. Press play 4. Text won't have any shadows(white shadow color) 5. Write some text ... Read more

0
votes
Won't Fix

MeshCollider related error message doesn't point to asset or game object...

Physics

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Jul 17, 2014

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Version/s: 5.0.0a17

Error "Non-convex MeshColliders with non-kinematic Rigidbodies are no longer supported in Unity 5.0" gets printed in the Console a n... Read more

0
votes
By Design

collider2D.bounds.center returns a Vector3d, while it should return Vect...

Physics2D

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Jul 17, 2014

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Version/s: 4.5.2f1

collider2D.bounds.center return a Vector3d, while it should return Vector2d (after all, z does nothing in 2D collisions) Read more

0
votes
Fixed

Applying Diffuse (Irradiance) convolution to a Cubemap texture results i...

Graphics - General

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Jul 17, 2014

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Version/s: 5.0.0a17

- Pick any texture imported as a Cubemap - Set the Convolution Type to Diffuse (Irradiance) - Apply the changes The result is an all... Read more

0
votes
Fixed

Cubemap texture import options are not documented

Docs - Manual

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Jul 17, 2014

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Version/s: 5.0.0a17

http://docs.unity3d.com/Manual/class-TextureImporter.html contains documentation for import settings of all types of textures we sup... Read more