Search Issue Tracker
[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...
Steps to reproduce:1. Open the attached project and the scene2. Scene contains some GO, a camera with Depth of Field script from Sam... Read more
[OSX] Crash while resizing Game View on a GT 750M MBP with Yosemite
To Reproduce: 1. Open the scene RobotLab in the attached project. 2. Make sure that Game Window is set to Free Aspect, try resizing ... Read more
[LockCursor] Screen.lockCursor loses its lock on mouse click in the editor
To reproduce this issue: 1. Open the attached project2. Open 'TestScene'3. Note the LockCursor script attached to Main Camera4. Play... Read more
[Fog] Make runtime fog changes in editor not use new shader variants if ...
When Fog is changed from a script only, then in player builds it does not appear. To reproduce this issue: 1. Open 'FogRenderSetting... Read more
UI size and layout is not saved between sessions
To reproduce:- Start the BR- Resize it- Close it- Start it again- Notice that the default layout is used Read more
When creating a transition from Any State to Parent State Machine the tr...
When creating a transition from Any State to Parent State Machine the transition is not drawn. Repro:1. Add a transition from Any St... Read more
State Machines are assigned duplicate names
State Machines are assigned duplicate names Repro:Create a sequence of nested State Machines and observe how every other child gets ... Read more
Transition destination context menu is inconsistent
Transition destination context menu is inconsistent Repro:See the attached video. Depending on the structure of the destination stat... Read more
[HingeJoint2D] Reference angles calculated differently when connecting 2...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Example on top: connected in the editor before runtime- ri... Read more
[HingeJoint2D] When rotating,limits Gizmo is in the same rotation in wor...
To reproduce this issue: - Open the attached project- Load the scene "test"- Play- Rotate the object in scene view(not too fast so t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled