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0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

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Dec 09, 2014

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Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

1
votes
Won't Fix

If LayoutGroup is on the panel, children of it are added to the animatio...

UI

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Dec 09, 2014

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Version/s: 4.6.0f3

To reproduce this issue: -Open the attached project-Open 'Main' scene-Select Canvas-It has a Panel as a child-Panel has 2 buttons as... Read more

0
votes
Fixed
1
votes
Not Reproducible

The TextGenerator.characterCountVisible property doesn't work properly a...

UI

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Dec 09, 2014

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Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open testscene3. Press play4. Press left arrow key to move character5. Press E6. Notice Null... Read more

0
votes
Fixed

[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...

Physics

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Dec 08, 2014

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Version/s: 5.0.0b13

To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more

0
votes
Not Reproducible

first selectable i not enabled for the settings menu in the the menu3D s...

UI

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Dec 08, 2014

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Version/s: 4.6.1f1

1. open UI example project for RC32. open and play scene menu3D3. via keyboard arrows, navigate to settings menu and observe how you... Read more

4
votes
Won't Fix

Linux: scroll view overdraws in fullscreen

UI

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Dec 08, 2014

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Version/s: 4.6.1f1

-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro--open attached project (it is j... Read more

0
votes
Fixed

[Editor Layout]Pressing ctrl + z brings up an assertion exception

Animation

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Dec 07, 2014

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Version/s: 5.0.0b16

To reproduce:1. Open attached project2. Don't change layout3. Select camera and make some changes to it4. Press Ctrl + Z5. Notice As... Read more

0
votes
Fixed

[Shaders] Sprites/Diffuse shader does not render transparency

Shaders

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Dec 07, 2014

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Version/s: 5.0.0b14

Steps to reproduce:- Open the attached project and the scene- There is a transparent sprite and a sprites/diffuse shader- Observe th... Read more

9
votes
Postponed

GetSiblingIndex always returns zero in standalone builds

Deployment Management

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Dec 06, 2014

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Version/s: 4.6.0p1

To reproduce:1) Open the test scene in editor2) Start the play mode and see the sibling index is 1.3) Build the project and run it.4... Read more

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